![]() The realistic gameplay was found to be simple for new players to pick up and play without much frustration at the start of play. Each car has a different style of handling, performance, sounds, and braking. The Need for Speed follows a realistic premise. One of three introduction clips for The Need for Speed. There is also a Special Edition of the game for Windows and a Skyline Memorial version of Over Drivin' for the PlayStation. ![]() The game also contained precise vehicle data with spoken commentary, several "magazine style" images of each cars interior and exterior, and even short video clips highlighting the vehicles set to music. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game noted for its attempts in realism, and audio and video commentaries. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. Road & Track Presents: The Need for Speed (also known as The Need for Speed), released in Japan as Road & Track Presents: Over Drivin' (also known as Over Drivin') for the 3DO version, released as Road & Track Presents: Over Drivin' DX (also known as Over Drivin' DX) for the PlayStation version, and released as Nissan Presents: Over Drivin' GT-R (also known as Over Drivin' GT-R) for the Sega Saturn version, is the first game in the Need for Speed series and is the first Need for Speed game from the Classic Era.
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